Glossary¶
Quick reference of MapBoot terminology.
Core Terms¶
- Map
- The top-level container for your entire facility. Contains all groups, layers, and geometry.
- Group
- A collection of layers, typically representing a building. Can also be a Transit group for outdoor areas.
- Layer
- A single floor or level within a group. Where you draw geometry.
- Blueprint
- Background floorplan image used as a tracing reference.
Geometry Terms¶
- Point
- A single vertex in space. Can be part of a line (graphics or routes), an access point, or a location marker.
- Line
- Connection between two points. Exists on either the graphics layer (walls) or routes layer (pathfinding network).
- Polygon
- Closed shape formed by connected lines. Used for surfaces.
- Orphan Point
- A point that's not connected to any lines. Automatically becomes a location marker. Can only be created on the routes layer - orphan points on the graphics layer are automatically deleted.
- Shared Point
- A point that connects multiple lines. Critical for routing connectivity.
- Access Point
- A point marked with a key icon that serves as an entrance to a location.
Layer Terms¶
- Graphics Layer
- The layer containing visual elements (walls and surfaces). Purely visual, does not affect routing.
- Routes Layer
- The layer containing the pathfinding network. Defines where people can walk, completely independent from graphics.
Routing Terms¶
- Routing Network / Routes Network
- The system of connected lines and points on the routes layer that defines walkable paths.
- Pathfinding
- The algorithm that calculates routes between locations using the routes network.
- Connection Count
- Number of lines meeting at a point. Shown in Debug mode.
- Graph Distance
- The calculated distance along the routing network (not straight-line distance).
- Transition
- A link between floors or buildings, enabling multi-level routing.
- Twin / Twinning
- Linking two access points across different layers to create a transition.
Style Terms¶
- Style
- Visual appearance and routing behavior applied to geometry.
- Line Style / Wall Style
- Styles for walls found in the toolbar (right side). Only available on Graphics sub-layer. - Thick — For outer/perimeter walls (visual only) - Thin — For inner/interior walls (visual only) - Routes sub-layer has no styles — Routes are functional pathfinding lines, not visual
- Polygon Style / Surface Style
- Styles for surfaces found in the toolbar (right side): - Base — Base floor surface covering the whole floor area - Public — For accessible/searchable areas (rooms visitors can enter) - Private — For restricted/non-public areas (staff only, storage)
Location Terms¶
- Location
- A searchable, navigable place on your map (room, service, point of interest).
- Location Marker
- The point where a location's label appears.
- Access Point
- Entry/exit point for a location. Used by routing to reach locations.
- Surface
- Polygon(s) that highlight when a location is selected.
- Metadata
- Keywords and information for search and discovery.
Multi-Level Terms¶
- Floor
- See Layer (used interchangeably).
- Building
- See Group (used interchangeably for regular-type groups).
- Transit Group
- A group with type "Transit", used for outdoor/connecting areas.
- Outdoor Path
- Routing network in a Transit group that connects buildings.
- Transition Point
- Route point that's twinned to another floor or building. Often a location access point (e.g., elevator, stairs), but can be any point on the routes network.
- Dashed Arrow
- Visual indicator showing a transition connection between layers.
Editor Terms¶
- Map Tree
- Left panel showing hierarchical structure of map, groups, and layers.
- Properties Panel
- Right panel showing editable fields for the selected item.
- Viewport
- Central canvas where you draw and view geometry.
- Toolbar
- Top bar with tools and actions (draw, select, debug, save, publish).
- Debug Mode
- View that shows connection counts and diagnostic information.
- Preview Mode
- Simulates the public viewer within the editor.
Actions¶
- Save
- Stores changes in the editor. Does not make changes public.
- Publish
- Makes saved changes visible in the public viewer.
- Pick
- Selection mode for choosing points (used for access points, surfaces, twins).
- Twin
- Link two access points across different layers to create a transition.
- Snap
- Automatically align points to grid or existing geometry.
Measurement Terms¶
- Reference Unit
- Base measurement unit for the map (meters or feet).
- Background Scale
- Factor that adjusts blueprint size to match real-world dimensions.
- Grid Size
- Spacing of the editor grid lines.
Collaboration Terms¶
- Owner
- The user who created the map. Has full edit and publish permissions.
- Collaborator
- A user invited to edit specific layers of the map.
- Assigned Floor/Layer
- A layer that a collaborator has permission to edit.
- Collaboration Map
- A map that appears in the collaborator's account (not owned by them).
Viewer Terms¶
- Viewer
- The public interactive map interface that end-users see.
- Embed
- Including the viewer on a website using JavaScript code.
- Map ID
- Unique identifier for your map, used when embedding.
- Allowed Domains
- Whitelist of domains permitted to embed your map.
- CORS
- Cross-Origin Resource Sharing - security mechanism for web resources.
Technical Terms¶
- Vector
- Geometry defined by points and lines (scalable without quality loss).
- Raster
- Bitmap image (like blueprint backgrounds).
- CDN
- Content Delivery Network - where the viewer JavaScript is hosted.
- XY Coordinates
- Position on the 2D map grid (horizontal and vertical).
- Node
- Another term for point (especially in routing context).
- Segment
- Another term for line.
- Topology
- The connectivity structure of the routing network.
Status Terms¶
- Published
- Current live version visible in the public viewer.
- Saved
- Changes stored in editor but not yet published.
- DEV Tag
- Marker on groups/layers to keep them private during development.
- Active Layer
- The currently selected layer in the editor (visible in viewport).
- Primary Selection
- When multi-selecting, the last-selected item (fully editable).
Common Abbreviations¶
- POI
- Point of Interest
- A→B
- Routing from location A to location B
- Cmd/Ctrl
- Command key (Mac) or Control key (Windows/Linux)
- XY
- Horizontal and vertical coordinates
- 2D
- Two-dimensional
- UI
- User Interface
- CSS
- Cascading Style Sheets (for styling embedded maps)
- JS
- JavaScript
- HTML
- Hypertext Markup Language
Symbol Meanings¶
- ✓ / ✅
- Completed, correct, or recommended
- ✗ / ❌
- Incorrect or not recommended
- ⚠️
- Warning or important note
- 🔑 / Key Icon
- Access point
- ↔
- Two-way connection or transition
- →
- One-way direction
- ⇒
- Implies or results in
- Dashed Line with Arrows
- Transition between layers
Related Concepts¶
- Indoor Mapping
- Creating digital maps of interior spaces.
- Wayfinding
- Helping people navigate from one place to another.
- Turn-by-Turn Directions
- Step-by-step navigation instructions.
- Spatial Data
- Information with a geographic or positional component.
- Graph Theory
- Mathematical study of networks (used for routing algorithms).
Not MapBoot Features¶
These are not currently part of MapBoot:
- ❌ Real-time positioning / GPS indoors
- ❌ Live tracking of people or assets
- ❌ 3D visualization
- ❌ Augmented reality (AR)
- ❌ Version control / rollback
- ❌ Export to other formats (CAD, GeoJSON, etc.)
(Check with support for roadmap and feature requests)
Need More Clarification?¶
- Core Concepts — Detailed explanations
- Editor Guide — How to use tools
- Troubleshooting — Common issues
- Email contact@mapboot.com